This week's goal

Children create a 5–10 second animation of the character moving, changing clothes, and saying at least one sentence.

Challenge 1: character walking

Start with costume1; the cat has two costumes for a walking animation.
Step 1 — Start with costume1; the cat has two costumes for a walking animation.

Using the green flag, block repeat, di switch and next outfit. After each outfit change, add a very short waiting period. Baby try running and then adjust the speed yourself so that the movement is not too fast.

Challenge 2: a conversation

Put move 10 steps, next costume and wait 0.2 seconds inside repeat 12.
Step 2 — Put move 10 steps, next costume and wait 0.2 seconds inside repeat 12.

Add another character or use dialogue for the first character. The child decides who speaks first. This is an opportunity to reiterate the sequence: the two characters do not know when it is their turn until there is an event or timeout.

Challenge 3: change the scene

After the loop, add speech and switch from the Park to the Sunset backdrop.
Step 3 — After the loop, add speech and switch from the Park to the Sunset backdrop.
Run the project: the cat walks, speaks, and the backdrop changes.
Step 4 — Run the project: the cat walks, speaks, and the backdrop changes.

Choose two backdrops and change the scene in the middle of the story. Ask your child: "When the background changed, where was the character? What just happened?"

Step-by-step lesson script

  1. Choose a character and two different costumes.
  2. Plan three scenes: beginning, action, end.
  3. Get the movement going before adding dialogue and backdrop.
  4. Review with your child and ask which part needs to be slower or faster.

Don't aim for beautiful animation. A short story, with a beginning and an end, edited by your child, will help your child learn more than a completely copied video. perfect.

When is week 3?

When your baby understands the loop, he can do a repeating action and use it himself instead of pulling many similar blocks.

Karotto helps him get used to blocks

Karotto deals cards Practice into short goals, help your child get used to combining blocks and observing the results before freely creating animations in Scratch.

See Karotto on the App Store →
Go to week 3: Loop →