Independent study and advanced play. Bringing it together for self-study and tournaments: attacking an uncastled king, planning, bishop or knight, minor-piece and advanced rook endgames. Level 6 roughly matches Step 6 of the Steps Method.
What this level covers
- Attack
- Strategy
- Minor-piece endgames
- Rook endgames and defense
Try a few positions now
- Yellow square: the piece to move (the "glowing piece" in the question).
- Stars: squares you could move to; only one is right.
- Letters A, B, C on squares: the options to choose from.
- Arrow: the last move, or a move the question gives you.
- Red square: a piece under attack.
- Blue square: a piece or square to watch.
The glowing piece will open a path to the king stuck in the center. Make the first move!
Show answer
Answer: 1…fxg2+ 2.♔g1 ♖g6
Why: The pawn takes the rook on g2 with check. Then the black rook swings to the g-file to help the pawn, and the white king is pushed into the corner.
White moves first. Can the edge pawn become a queen? What is the result of this game?
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Answer: B (Draw) · 1.a6 ♔b8 2.a7+ ♔a8
Why: The black king gets into the corner in front of the pawn in time. When the enemy king is already in the corner, an edge pawn can't become a queen.
Black to move. The black rook holds the sixth rank, and the black king is in front of the pawn. What is the result of this game?
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Answer: B (Draw) · 1…♖h2 2.e6 ♖b2 3.e7 ♔xe7 4.♖c1
Why: The black rook holds the sixth rank, so the white king can't move up. When the pawn reaches the sixth rank, the black rook drops down to check from behind.
The white queen is already on f7, right next to the black king. Of the three moves, which is the best plan?
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Answer: A (♖b7) · 1.♖b7 ♕e4+ 2.♘f3 ♕xb7 3.♕xb7
Why: The rook goes to the seventh rank, behind the queen. Now White threatens queen takes the bishop on g7, checkmate, because the rook guards g7.
Theme worksheets with puzzles from this level
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Keep practising in the Karotto app
Each theme above is a lesson in the app's chess course, with a voice that reads every question, hints when your child is stuck, and a replay of the opponent's answer after a wrong move.
